-
VUCITY: Wagstaffs 3D Model of London Ten Months On
https://vimeo.com/142529386 Back in February I posted the first video of VUCITY by Wagstaffs Design. Ten months on the functionality of the product has improved considerably. Aimed at high end developers, planners and architects their 3D model visualises 80 square kilometres of London and incorporates high detail contextual models provided by Wagstaffs partners Vertex Modelling. In addition — read more
-
GSS 2015: Presenting INSIGHT on behalf of CASA
This past week I’ve had the good fortune to be in Genoa in northern Italy participating in the Global Systems Science (GSS) conference 2015. where I represented CASA on behalf Dr Vassilis Zachariadis who was unable to attend. This year the conference was jointly organised by the Genoa Festival of Science. The focus of the conference — read more
-
This City: Controlling Urban Traffic Simulations With Sound
In the audiovisual performance piece This City designer Mark Wheeler has created an urban traffic simulation that interactively responds to his own live musical performance in real time. In the walkthrough above Mark demonstrates how this was achieved using openFrameworks to provide the visuals with a custom sequencer and Ableton Live to control the the performance. Inspiring work! — read more
-
Microsoft HoloLens for Architecture and Civil Engineering
https://youtu.be/kXVW4sUsh3A Where virtual reality is fantastic for visualising and immersing a user in a scene at a human scale I’ve always felt that augmented reality provided a greater range of options for visualising data at scale. In a bid to bring HoloLens to the wider world of architecture and engineering Microsoft have recently initiated an exciting — read more
-
First Look: Unreal Engine 4
Following Epic’s announcement that Unreal Engine 4 earlier this month I finally got chance to lock myself away for a few hours and have a look. If you are coming to Unreal Engine from Unity like me Epic have provided a useful guide Unreal Engine 4 for Unity Developers. I also found their video tutorials — read more
-
HTC Vive: Rethinking Reality
On Monday at the Mobile World Congress HTC announced their new Vive VR headset. Developed in collaboration with games company Valve, best known for their games Half-Life and Portal, the headset is expected to be released before the end of the year, with developer kits available this Spring. http://youtu.be/w5XVq4NLnwk The teaser video isn’t giving anything — read more
-
Pigeon Sim with Leap Motion
Of all the demos developed here at CASA Pigeon Sim remains a firm favourite. Using a Kinect to capture body movements the simulator allows the user to fly and flap their way around London in Google Earth. What I didn’t know is that it also has a mode for Leap Motion. Steven Gray who teaches — read more
-
Google Earth Pro is Free to Download
I recent learned via the Google Earth Blog that Google Earth Pro is now free to download. I hadn’t used Google Earth for some time so I decided to try out the Movie Maker feature which is Pro only. With movie maker it is possible to record live navigation with the mouse although this doesn’t — read more
-
VUCITY: Approaching real-time city information
On Tuesday I was invited to visit Wagstaffs Design in London to take a look at their latest product VUCITY. Powered by the Unity game engine, VUCITY offers an interactive 3D model of London that can be deployed to a touch screen table, video wall, tablet or desktop computer as required. The standalone application enables — read more
-
Google Project Tango
Back in the summer Virtual Architectures signed up to go on the waiting list for Google’s Project Tango development kit. The current 7″ development kits are powered by the NVIDIA Tegra K1 processor and have 4GB of RAM, 128GB of storage, motion tracking camera, integrated depth sensing, WiFi, BTLE, and 4G LTE for wireless and — read more